| The origins of the PLAYINDEE™ project |
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| Written by Administrator |
| Tuesday, 26 August 2008 07:41 |
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Indeego Games develops and operates the PLAYINDEE™ platform : a brand new Web 2.0-based platform of co-creation for video games, dedicated to the emergence of new content while offering innovative and intuitive tools for monitoring project, exchange with the community of players and selling through the P2P digital distribution channel.
We at Indeego Games, have made an updated constat based on the 3 following insights : A) The border between creators and players is blurred since the advent of micro computers family in the early 80s. The recent introduction of tools for creating accessible projects such as Microsoft XNA will definitely increase the potentiel number of amateurs creations and games. B) The video game market grows 10% per year since ten years, but on the other hand, the offer provided by the mass distribution is concentrated to such an extent that it is'nt representative of the public anymore. C) The players have a real power on the success of titles, by the word of mouth, giving notes and opinions through online forums and online communities-based services such as XBox Live! or Wii Ware for the console gaming platforms. > Our company therefore seeks to:
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